Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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kekeaai

Appearances
9
Visible killmail appearances
Kills
2
22.2% of appearances
Losses
7
77.8% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-02 02:17:04
2d ago
Top hotspot
J144038
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J144038 is the strongest visible hotspot with 4 appearances (1 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: CLUB PENGUIN.
Threat profile: Most common visible final-blow threat: Haidamaky (UA Fleets).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J144038 4 1 3 2026-04-02 02:17:04
X1W-AL 2 0 2 2026-03-31 08:50:22
J150627 2 1 1 2026-03-31 06:51:11
J162632 1 0 1 2026-04-01 09:59:37

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
CLUB PENGUIN 1
X-Zest Voyage X - Z E S T 1

Victim hulls

Hull Events
Scythe Fleet Issue 1
Sabre 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Haidamaky UA Fleets 2
CATALYST FOR YOU United Cats 1
Warp first 1
X-Zest Voyage X - Z E S T 1
Wilderness IIIIIIIIIIIIIIIIIIIIIIIII 1
Fish Vending Machine Beyond the Breach 1

Final-blow hulls

Hull Events
Thanatos 2
Drake Navy Issue 1
Brutix Navy Issue 1
Scythe Fleet Issue 1
Astarte 1
Sleipnir 1