Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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kinggoder

Appearances
7
Visible killmail appearances
Kills
5
71.4% of appearances
Losses
2
28.6% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-04 06:35:53
15h ago
Top hotspot
2O-EEW
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 2O-EEW is the strongest visible hotspot with 4 appearances (2 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 05:00 UTC and stays active through roughly 07:59 UTC.
Target profile: Most common visible victim entity: Biomass Transit (Seven Four Five).
Threat profile: Most common visible final-blow threat: Silent Sojourner.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
2O-EEW 4 2 2 2026-04-04 06:03:13
W4E-IT 2 2 0 2026-03-31 15:53:16
OP9L-F 1 1 0 2026-04-04 06:35:53

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Biomass Transit Seven Four Five 2
Silent Sojourner 2
No Injung 1

Victim hulls

Hull Events
Proteus 2
Orthrus 1
Sleipnir 1
Ashimmu 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Silent Sojourner 2

Final-blow hulls

Hull Events
Cenotaph 1
Ashimmu 1