Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Ezeura

Appearances
21
Visible killmail appearances
Kills
21
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-04-01 04:39:33
1d ago
Top hotspot
Nagamanen
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Nagamanen is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Watch Eagle Academy.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Nagamanen 4 4 0 2026-04-01 03:40:34
Eugales 4 4 0 2026-04-01 00:42:54
Abune 4 4 0 2026-03-28 04:22:38
Tama 3 3 0 2026-04-01 04:39:33
Heydieles 2 2 0 2026-04-01 01:17:51
Oinasiken 2 2 0 2026-04-01 00:04:48
Sujarento 1 1 0 2026-04-01 04:24:27
Oto 1 1 0 2026-04-01 01:33:21

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Watch Eagle Academy 5
Trident Alpha 2
Holy Rus Empire 4Crabs Tavern 2
State Protectorate 1
AEGIS DEFENSE COALITION Pillars of Liberty 1
The Tuskers The Tuskers Co. 1
Sovetsky Soyuz 1
Wormholes In Nuts Storm Petrel Alliance 1
Clandestine Vector 1
Targets Locked 1

Victim hulls

Hull Events
Vexor Navy Issue 3
Capsule 3
Dragoon 2
Heron 2
Algos 1
Augoror Navy Issue 1
Scythe Fleet Issue 1
Coercer 1
Brutix 1
Gnosis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.