Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Banshee of Mourning

Appearances
65
Visible killmail appearances
Kills
60
92.3% of appearances
Losses
5
7.7% of appearances
Hot systems
19
Distinct systems in window
Newest visible event
2026-04-01 07:39:16
20h ago
Top hotspot
Ignebaener
13 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Ignebaener is the strongest visible hotspot with 13 appearances (13 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: F1 Fighters (7.62).
Threat profile: Most common visible final-blow threat: Special law enforcement department (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Ignebaener 13 13 0 2026-03-29 14:18:25
Raravoss 12 12 0 2026-03-29 14:38:01
YA0-XJ 6 6 0 2026-03-31 13:07:27
A4L-A2 4 4 0 2026-03-31 12:34:25
UJY-HE 4 4 0 2026-03-31 12:31:25
WH-JCA 3 1 2 2026-03-31 13:45:10
W-4FA9 3 3 0 2026-03-31 09:37:45
Nalvula 3 2 1 2026-03-26 14:58:29
D-3GIQ 2 2 0 2026-04-01 07:39:16
1DH-SX 2 2 0 2026-03-31 18:35:03
C-FP70 2 2 0 2026-03-31 14:32:19
CZDJ-1 2 2 0 2026-03-31 10:00:05

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
F1 Fighters 7.62 11
Advanced Tear Harvesting V 7.62 9
Sunset Red Activity Club Insidious. 6
Siberian Squad Siberian Squads 6
Imperrors Children 7.62 4
Ming Dynasty Jinyiwei Solyaris Chtonium 3
Ni Industries Insidious. 3
Triglavian Oligarchs 7.62 2
Chaos arbiter Fraternity. 2
Extinct Honor. 7.62 2

Victim hulls

Hull Events
Capsule 11
Eris 8
Flycatcher 5
Stork 4
Magus 3
Sabre 3
Apocalypse 3
Sigil 2
Caracal Navy Issue 2
Customs Office 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Special law enforcement department Fraternity. 2
Unknown corporation 1
F1 Fighters 7.62 1
Authorized Biomass Recycling 7.62 1

Final-blow hulls

Hull Events
Marshal 1
Burner Talos 1
Vargur 1
Kronos 1
Redeemer 1