Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Silent Alaska

Appearances
16
Visible killmail appearances
Kills
16
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-04-01 14:18:37
2d ago
Top hotspot
J143359
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J143359 is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Absolute Order (Absolute Honor).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J143359 4 4 0 2026-03-31 22:46:59
J140642 4 4 0 2026-03-29 19:38:36
J230959 3 3 0 2026-03-28 21:08:35
J150137 1 1 0 2026-04-01 14:18:37
J005482 1 1 0 2026-03-31 23:32:20
J160334 1 1 0 2026-03-29 23:53:58
J151047 1 1 0 2026-03-28 23:06:36
J104103 1 1 0 2026-03-28 04:16:29

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Absolute Order Absolute Honor 3
HIGH SEC MINING CORP Main Stage Strip Miners Excavation and Exploration 3
Science and Trade Institute 2
Anarchist Dawn U N K N O W N 2
The Free Search Group U N K N O W N 2
State War Academy 1
Comms Black 1
Abyssal Horizon Abyssal Booty Hunters 1
Astra Nova Corporation 1

Victim hulls

Hull Events
Capsule 4
Odysseus 1
Heron Navy Issue 1
Praxis 1
Mobile Tractor Unit 1
Venture 1
Loki 1
Procurer 1
Retriever 1
Ishkur 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.