Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ASSASSIN-ATOR

Appearances
8
Visible killmail appearances
Kills
7
87.5% of appearances
Losses
1
12.5% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-04 08:52:57
1h ago
Top hotspot
2R-KLH
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 2R-KLH is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 10:00 UTC and stays active through roughly 12:59 UTC.
Target profile: Most common visible victim entity: Arknights. (Fraternity.).
Threat profile: Most common visible final-blow threat: Chaos arbiter (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
2R-KLH 4 4 0 2026-03-31 10:42:16
6SB-BN 3 3 0 2026-04-04 08:52:57
B1D-KU 1 0 1 2026-03-31 14:53:11

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Arknights. Fraternity. 3
Stars Corporate Group The Initiative. 3
Emperor Scythes The Initiative. 1

Victim hulls

Hull Events
Augoror 3
Vedmak 2
Exequror Navy Issue 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chaos arbiter Fraternity. 1

Final-blow hulls

Hull Events
Stabber 1