Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ivanavreli

Appearances
5
Visible killmail appearances
Kills
3
60.0% of appearances
Losses
2
40.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-03 18:03:32
11h ago
Top hotspot
JLH-FN
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: JLH-FN is the strongest visible hotspot with 2 appearances (1 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: Fish Vending Machine (Beyond the Breach).
Threat profile: Most common visible final-blow threat: Republic Military School.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
JLH-FN 2 1 1 2026-04-01 16:44:28
UAJ5-K 1 1 0 2026-04-03 18:03:32
DFTK-D 1 1 0 2026-04-01 16:26:46
AG-SYG 1 0 1 2026-03-29 14:16:34

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Fish Vending Machine Beyond the Breach 2
Raiding Party. Brotherhood of Spacers 1

Victim hulls

Hull Events
Osprey Navy Issue 1
Nightmare 1
Jaguar 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Republic Military School 1
Fish Vending Machine Beyond the Breach 1

Final-blow hulls

Hull Events
Vedmak 1
Osprey Navy Issue 1