Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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yiqian0919

Appearances
8
Visible killmail appearances
Kills
7
87.5% of appearances
Losses
1
12.5% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-04-01 15:32:02
2d ago
Top hotspot
Mara
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Mara is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Blood Raiders.
Threat profile: Most common visible final-blow threat: Banana-Republic. (Shadow Cartel).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Mara 2 2 0 2026-03-29 15:37:34
Erila 2 1 1 2026-03-28 15:11:48
Ahbazon 1 1 0 2026-04-01 15:32:02
Pakkonen 1 1 0 2026-03-30 14:16:22
Crielere 1 1 0 2026-03-29 13:32:57
Horkkisen 1 1 0 2026-03-28 15:59:49

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Blood Raiders 3
Bloodhound Collective 2
Banana-Republic. Shadow Cartel 1
Perilune Eagle Logistics Seahorse Riders 1

Victim hulls

Hull Events
Blood Raiders Stronghold 3
Vedmak 1
Bustard 1
Enyo 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Banana-Republic. Shadow Cartel 1

Final-blow hulls

Hull Events
Enyo 1