Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Furbie

Appearances
3
Visible killmail appearances
Kills
3
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-31 18:11:05
2d ago
Top hotspot
MD-0AW
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: MD-0AW is the strongest visible hotspot with 1 appearances (1 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Family Guy. (Deepwater Hooligans).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
MD-0AW 1 1 0 2026-03-31 18:11:05
DG-8VJ 1 1 0 2026-03-31 17:38:44
0-6VZ5 1 1 0 2026-03-31 17:24:21

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Family Guy. Deepwater Hooligans 2
Estamos Solos Corporation Estamos Solos Alliance. 1

Victim hulls

Hull Events
Pontifex 1
Brutix Navy Issue 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.