Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Demoria

Appearances
155
Visible killmail appearances
Kills
143
92.3% of appearances
Losses
12
7.7% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-04-01 21:17:39
6h ago
Top hotspot
Amamake
78 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 78 appearances (67 kills / 11 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Chaos arbiter (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 78 67 11 2026-04-01 21:17:39
Vard 36 35 1 2026-03-30 17:30:15
Dal 14 14 0 2026-04-01 19:38:41
Siseide 8 8 0 2026-04-01 18:46:02
Eszur 7 7 0 2026-03-29 17:23:48
Ezzara 4 4 0 2026-04-01 15:00:16
Lantorn 4 4 0 2026-03-29 15:21:50
Auga 2 2 0 2026-04-01 18:37:58
Avenod 1 1 0 2026-04-01 20:26:51
Arzad 1 1 0 2026-03-28 09:57:58

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 29
Serenity Moe University Fraternity Auxiliary 17
Beyond Destruction 7
Beyond Knowledge Academy 7
Tribal Liberation Force 5
Malakim Zealots 4
True Horde 4
WoodmanCastingXXX 4
Black Rebel Rifter Club The Devil's Tattoo 3
Republic University 3

Victim hulls

Hull Events
Caracal 16
Capsule 13
Osprey 8
Thrasher Fleet Issue 7
Catalyst Navy Issue 5
Raven 5
Worm 4
Thrasher 4
Catalyst 4
Kikimora 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chaos arbiter Fraternity. 3
Tribal Liberation Force 1
Section XIII OnlyFleets. 1
Nomads of Republic Smile 'n' Wave 1
GreenSwarm Shadow Cartel 1
Jerkasaurus Wrecks Inc. Sedition. 1
Beyond Knowledge Academy 1
Vanvidd Wildlife 1
Munkey Business 1
geshftjesgjj 1

Final-blow hulls

Hull Events
Catalyst Navy Issue 2
Thrasher Fleet Issue 2
Caracal 2
Dramiel 1
Thrasher 1
Retribution 1
Apocalypse 1
Raven 1
Breacher 1