Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Lachdanan ImmO

Appearances
74
Visible killmail appearances
Kills
74
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-04-03 15:43:15
3h ago
Top hotspot
Y-C3EQ
29 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y-C3EQ is the strongest visible hotspot with 29 appearances (29 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Fuxi Legion (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y-C3EQ 29 29 0 2026-04-01 15:45:39
7D-0SQ 20 20 0 2026-04-03 15:43:15
Y-1W01 9 9 0 2026-03-30 15:21:05
MJYW-3 6 6 0 2026-04-01 19:49:58
BG-W90 5 5 0 2026-03-30 14:33:27
BKG-Q2 4 4 0 2026-04-02 00:24:21
C2X-M5 1 1 0 2026-03-27 20:09:25

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Fuxi Legion Fraternity. 15
Chaos arbiter Fraternity. 8
Arknights. Fraternity. 7
Jack Daniels Elite Squadron Fraternity. 6
Rise Of Exiles Brave Collective 5
Therapy. Insidious. 3
STARCHASER Inc Fraternity. 3
Dreddit Test Alliance Please Ignore 3
Serenity Moe University Fraternity Auxiliary 2
FinFleet Northern Coalition. 1

Victim hulls

Hull Events
Capsule 15
Zealot 12
Muninn 8
Retribution 7
Purifier 6
Deacon 2
Damnation 2
Rapier 2
Armageddon 2
Apocalypse 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.