Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Lioane

Appearances
807
Visible killmail appearances
Kills
769
95.3% of appearances
Losses
38
4.7% of appearances
Hot systems
66
Distinct systems in window
Newest visible event
2026-03-30 01:38:03
4d ago
Top hotspot
PNFW-O
183 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PNFW-O is the strongest visible hotspot with 183 appearances (169 kills / 14 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Tactical Withdrawal Team (The Rejected.).
Threat profile: Most common visible final-blow threat: Tactical Withdrawal Team (The Rejected.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PNFW-O 183 169 14 2026-03-01 20:14:02
Amamake 74 71 3 2026-03-28 21:02:52
Dal 57 56 1 2026-03-28 18:22:30
F9-FUV 42 42 0 2026-01-03 20:58:17
2G-VDP 32 29 3 2026-03-15 04:45:14
LXQ2-T 29 28 1 2026-03-20 01:13:54
Y4B-BQ 27 27 0 2026-03-13 02:18:11
43-1TL 25 23 2 2026-03-17 23:44:49
FZX-PU 24 24 0 2026-02-28 21:47:42
Auga 24 24 0 2026-02-15 19:42:13
R-6KYM 20 20 0 2026-03-20 01:01:11
Siseide 18 18 0 2026-03-17 19:17:40

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 114
Stimulus Rote Kapelle 23
Syndicate of Rebels The Rejected. 19
Southern Cross Monopoly Flying Dangerous 19
Prime Directive. Local Is Primary 17
Starlight Industries .co SL0W CHILDREN AT PLAY 16
Starlight Industries .co The Rejected. 16
Dirt 'n' Glitter Local Is Primary 15
Slow Chidlren at Play SL0W CHILDREN AT PLAY 14
Jerkasaurus Wrecks Inc. Sedition. 13

Victim hulls

Hull Events
Drake Navy Issue 93
Capsule 42
Typhoon 29
Sabre 23
Maelstrom 22
Megathron 22
Maller 22
Retribution 21
Flycatcher 20
Hurricane Fleet Issue 19

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 5
Stimulus Rote Kapelle 4
Dishonorable Duel Disturbance Deepwater Hooligans 3
Jump 2 Beacon OnlyFleets. 2
Syndicate of Rebels The Rejected. 2
Shadow Legion X Seriously Suspicious 2
The Terrifying League Of Dog Fort Deepwater Hooligans 1
Raiding Party. Brotherhood of Spacers 1
Blackwater USA Inc. Deepwater Hooligans 1
A few Amigos Empyrean Edict 1

Final-blow hulls

Hull Events
Drake Navy Issue 13
Nighthawk 3
Barghest 2
Retribution 2
Angel Lookout Mekubal 1
Khizriel 1
Thrasher Fleet Issue 1
Revelation Navy Issue 1
Cyclone Fleet Issue 1
Astrahus 1