Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Zen Astar

Appearances
13
Visible killmail appearances
Kills
13
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-02-16 09:27:38
1mo ago
Top hotspot
J104921
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J104921 is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 09:00 UTC and stays active through roughly 11:59 UTC.
Target profile: Most common visible victim entity: My Neck My Back (Hard Knocks Executors).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J104921 3 3 0 2026-01-30 09:56:06
J135031 3 3 0 2026-01-12 07:56:46
J155311 3 3 0 2026-01-08 17:16:57
J133241 2 2 0 2026-02-16 09:27:38
J135504 2 2 0 2026-01-19 23:56:53

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
My Neck My Back Hard Knocks Executors 3
Definitely Not Worth It Hard Knocks Executors 3
Outfit 418 Blue Loot Not Included 3
Sector XII 2
Matari Trade Federation Hard Knocks Executors 2

Victim hulls

Hull Events
Naglfar Fleet Issue 5
Moros Navy Issue 4
Naglfar 3
'Packrat' Mobile Tractor Unit 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.