Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Aeroqp

Appearances
855
Visible killmail appearances
Kills
788
92.2% of appearances
Losses
67
7.8% of appearances
Hot systems
102
Distinct systems in window
Newest visible event
2026-04-01 20:31:13
10h ago
Top hotspot
O3-4MN
103 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: O3-4MN is the strongest visible hotspot with 103 appearances (102 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: AMC. (Great Wildlands Conservation Society).
Threat profile: Most common visible final-blow threat: Useless Idea.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
O3-4MN 103 102 1 2026-02-25 22:42:48
Otela 74 68 6 2026-03-30 18:41:53
DAI-SH 44 42 2 2026-03-28 14:30:51
Sakenta 40 38 2 2026-03-03 19:57:08
Komo 37 31 6 2026-03-23 20:22:23
Nani 26 26 0 2026-03-23 20:52:49
N-H95C 23 23 0 2026-03-29 12:15:23
Urhinichi 23 23 0 2026-02-22 20:39:08
C2X-M5 23 23 0 2026-02-08 13:56:18
Arvasaras 21 18 3 2026-03-31 20:14:28
Ignebaener 21 20 1 2026-03-30 18:34:44
X1W-AL 17 16 1 2026-04-01 15:20:52

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
AMC. Great Wildlands Conservation Society 41
United Mining and Hauling Inc Great Wildlands Conservation Society 39
Useless Idea 38
ISEEU Corporation Observatory Great Bear 33
Rift Watch Watchpoint 22
Tactical Withdrawal Team The Rejected. 16
KarmaFleet Goonswarm Federation 15
Imperrors Children 7.62 12
Wildlands Tactical Response Unit Great Wildlands Conservation Society 12
Totality Squad Vyraj. 12

Victim hulls

Hull Events
Capsule 118
Flycatcher 23
Barghest 22
Hecate 18
Jackdaw 17
Sabre 17
Vedmak 14
Eris 14
Exequror Navy Issue 13
Caracal Navy Issue 11

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Useless Idea 5
Totality Squad Vyraj. 3
Unknown corporation 3
BLADERUNNER. 2
Incognito Mode Brotherhood of Spacers 2
Ninjas School For Kids Who Cant Bomb Good 7.62 2
ISEEU Corporation Observatory Great Bear 2
PYRPA Gaming The Ravens' Nest 2
Evil Space Goblins BorderZone 2
United Mining and Hauling Inc Great Wildlands Conservation Society 2

Final-blow hulls

Hull Events
Machariel 6
Marshal 3
Osprey Navy Issue 3
Cynabal 3
Omen Navy Issue 3
Thrasher Fleet Issue 2
Unstable Abyssal Depths 2
Brutix Navy Issue 2
Proteus 2
Legion 2