Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| J152333 | 3 | 3 | 0 |
2026-02-15 13:40:22 1mo ago
|
| FD-MLJ | 2 | 0 | 2 |
2026-03-23 00:35:24 14d ago
|
| J114835 | 1 | 1 | 0 |
2026-04-05 14:40:05 13h ago
|
| J171312 | 1 | 1 | 0 |
2026-02-23 12:10:43 1mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Stellar Nexus | — | 2 |
| Imperial Muppet Squadron | Fireball. | 1 |
| Checkerd Past Parcel and Post | Son's of Bob | 1 |
| Ordion Mercenaries | — | 1 |
| Hull | Events |
|---|---|
| Mobile Tractor Unit | 2 |
| Retriever | 1 |
| Buzzard | 1 |
| Capsule | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Stain Corp. | Naga Please. | 2 |
| Hull | Events |
|---|---|
| Enyo | 2 |