Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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redneck king

Appearances
155
Visible killmail appearances
Kills
112
72.3% of appearances
Losses
43
27.7% of appearances
Hot systems
74
Distinct systems in window
Newest visible event
2026-03-31 19:03:07
1d ago
Top hotspot
Abudban
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Abudban is the strongest visible hotspot with 12 appearances (6 kills / 6 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: China In EVE.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Abudban 12 6 6 2026-03-31 18:12:32
Uemisaisen 12 4 8 2026-01-07 21:15:48
Dammalin 11 7 4 2026-03-31 17:54:16
Osoggur 8 4 4 2026-01-27 18:36:38
Brellystier 5 5 0 2026-03-26 19:54:01
J103217 4 4 0 2026-02-20 15:33:50
Emolgranlan 4 2 2 2026-02-17 20:18:41
Dresi 4 4 0 2026-02-03 20:03:05
Eskunen 4 2 2 2026-01-13 19:07:14
Uoyonen 4 0 4 2026-01-08 19:44:40
Ouranienen 4 0 4 2026-01-07 20:19:25
Riavayed 3 3 0 2026-03-11 21:03:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
China In EVE 7
LHouse 4
wichtel truppe 99 3
Science and Trade Institute 2
Spiffy Co 2
Beyond Knowledge Academy 2
Botch-Job-Inc Miners DammFam 2
Starmine Inc 2
Starship Nomads 2
DELTA Freight Service 2

Victim hulls

Hull Events
Mackinaw 29
Hulk 22
Gila 15
Retriever 12
Orca 6
Porpoise 4
Customs Office 4
Praxis 3
Covetor 3
Stormbringer 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 42
The Riot Formation 1

Final-blow hulls

Hull Events
Concord POLICE Captain 41
Falcon 1
CONCORD Police Commander 1