Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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AmazingJourneMan

Appearances
589
Visible killmail appearances
Kills
533
90.5% of appearances
Losses
56
9.5% of appearances
Hot systems
63
Distinct systems in window
Newest visible event
2026-03-29 19:31:00
5d ago
Top hotspot
1I5-0V
127 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 1I5-0V is the strongest visible hotspot with 127 appearances (122 kills / 5 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Hard Knocks Inc. (Hard Knocks Citizens).
Threat profile: Most common visible final-blow threat: Rattini Tribe (Minmatar Fleet Alliance).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
1I5-0V 127 122 5 2026-03-28 04:48:35
Amamake 47 44 3 2026-03-28 21:18:28
Dal 41 35 6 2026-02-28 19:48:49
ETO-OT 35 35 0 2026-01-24 17:56:49
Jita 31 22 9 2026-03-29 19:31:00
B6-XE8 29 29 0 2026-02-22 19:47:20
EU-WFW 21 21 0 2026-03-10 18:07:24
L-EUY2 18 18 0 2026-03-15 19:29:51
JL-ZUQ 17 16 1 2026-03-08 19:29:19
Auga 16 14 2 2026-02-28 23:31:29
Gukarla 16 16 0 2026-01-25 19:53:17
Siseide 14 12 2 2026-02-28 23:38:34

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 45
Lazerhawks L A Z E R H A W K S 20
Outfit 418 Blue Loot Not Included 17
China Union Communication Corporation 15
Special law enforcement department Fraternity. 14
Rattini Tribe Minmatar Fleet Alliance 14
Star Frontiers Brotherhood of Spacers 13
Safety Third Brotherhood of Spacers 11
Die Woge des Wahnsinns 11
No Vacancies No Vacancies. 8

Victim hulls

Hull Events
Capsule 85
Typhoon 83
Nightmare 33
Tempest Fleet Issue 16
Vexor 10
Mobile Large Warp Disruptor I 9
Flycatcher 8
Sabre 8
Revelation 8
Small Artillery Battery 8

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 3
Nomads of Republic Smile 'n' Wave 3
Inner Legacy Out of the Blue. 2
University of Caille 2
We Love Cody Polaris Mercenary Alliance 2
Hard Knocks Inc. Hard Knocks Citizens 2
Geto-Dacii M A C U L A 2
Warriors tribe Dakka Fleet 2
One Men Orchestra Stain Neurodiverse Democracy 2
Caldari Navy 1

Final-blow hulls

Hull Events
Augoror Navy Issue 3
Tornado 3
Gnosis 3
Jackdaw 2
Barghest 2
Vargur 2
Sabre 2
Redeemer 2
Nightmare 2
Broadsword 2