Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Lao Viern

Appearances
273
Visible killmail appearances
Kills
161
59.0% of appearances
Losses
112
41.0% of appearances
Hot systems
82
Distinct systems in window
Newest visible event
2026-03-30 20:35:23
3d ago
Top hotspot
Maurasi
17 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Maurasi is the strongest visible hotspot with 17 appearances (13 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Infinite Directive (Test Alliance Please Ignore).
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Maurasi 17 13 4 2026-03-14 22:40:36
D-I9HJ 16 10 6 2026-03-18 01:42:34
C-N4OD 16 16 0 2026-03-16 03:32:42
C-J6MT 14 11 3 2026-03-20 21:49:17
LX-ZOJ 13 6 7 2026-03-23 08:21:30
Ignoitton 11 9 2 2026-03-28 22:29:55
6L78-1 11 9 2 2026-03-22 10:22:15
BWF-ZZ 7 1 6 2026-02-24 21:30:25
6RQ9-A 6 6 0 2026-03-30 20:35:23
Bei 6 5 1 2026-03-27 19:33:24
Ahtulaima 6 3 3 2026-03-14 22:57:22
UG-UWZ 5 3 2 2026-03-30 19:49:32

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Infinite Directive Test Alliance Please Ignore 13
Dreddit Test Alliance Please Ignore 11
Absolute Order Absolute Honor 7
BRAWLS DEEP HYPE-TRAIN 6
State War Academy 6
KillTronic Test Alliance Please Ignore 5
Arknights. Fraternity. 4
Resilience. The Initiative. 3
School of Applied Knowledge 3
Infinite Point The Initiative. 3

Victim hulls

Hull Events
Capsule 29
Pioneer 8
Stabber 8
Vexor 6
Caracal 6
Retriever 5
Sabre 4
Retribution 4
Svipul 3
Venture 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 9
KillTronic Test Alliance Please Ignore 7
Infinite Directive Test Alliance Please Ignore 6
Dreddit Test Alliance Please Ignore 5
King For Crazy Test Alliance Please Ignore 5
Lisnave Solyaris Chtonium 4
Unholy Knights of Cthulhu Test Alliance Please Ignore 4
The Study of Wumbology Test Alliance Please Ignore 3
Deaths Consortium The Initiative. 3
Russian Space Community Banderlogs Alliance 2

Final-blow hulls

Hull Events
Concord POLICE Captain 9
Gnosis 6
Kikimora 5
Hecate 5
Vexor 5
Jackdaw 4
Svipul 4
Loki 4
Sabre 4
Omen Navy Issue 4