Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Evelyn Robinson

Appearances
43
Visible killmail appearances
Kills
12
27.9% of appearances
Losses
31
72.1% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2026-04-02 02:18:22
1d ago
Top hotspot
Uosusuokko
13 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Uosusuokko is the strongest visible hotspot with 13 appearances (2 kills / 11 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: Pator Tech School.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Uosusuokko 13 2 11 2026-03-28 18:39:36
Hageken 10 2 8 2026-02-18 23:33:15
Vuorrassi 5 2 3 2026-03-14 16:28:36
Vaajaita 4 1 3 2026-03-27 14:27:21
Otsasai 4 4 0 2026-03-15 09:27:57
V0DF-2 2 1 1 2026-04-02 02:18:22
Oimmo 2 0 2 2026-03-14 11:46:08
Akonoinen 2 0 2 2026-02-11 15:16:38
Isanamo 1 0 1 2026-01-11 11:58:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Pator Tech School 1
Perfect Angel 1
Hestra Enterprises 1
Deep Space Argonauts Deep Space Argonauts Alliance 1
Space Wulf's 1
Vikkkss9 1
Strategic Exploration and Development Corp Silent Company 1
Cloaked Goof Goonswarm Federation 1
Silence now OnlyFleets. 1
Secure. Contain. Protect. 1

Victim hulls

Hull Events
Praxis 1
'Packrat' Mobile Tractor Unit 1
Tengu 1
Golem 1
Vargur 1
Drake 1
Hulk 1
Gila 1
Caracal Navy Issue 1
Arazu 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 16
Corporate Police Force 11
Jovenile Delinquents 2
Lucky.Punch 1
why play this game Abyss Shrine 1

Final-blow hulls

Hull Events
Concord POLICE Captain 16
Caldari Police 3rd Lieutenant 9
Kronos 2
Golem 1
Imperial Navy Slicer 1
Caldari Police Commissioner 1
Caldari Police Vice Commissioner 1