Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Mitsolen | 28 | 9 | 19 |
2026-02-14 04:18:37 1mo ago
|
| Itamo | 26 | 8 | 18 |
2026-03-25 06:56:52 9d ago
|
| Vaankalen | 10 | 3 | 7 |
2026-03-30 04:53:10 4d ago
|
| Ahtulaima | 7 | 2 | 5 |
2026-02-17 03:34:14 1mo ago
|
| Maurasi | 5 | 0 | 5 |
2026-03-25 06:53:42 9d ago
|
| Muvolailen | 3 | 1 | 2 |
2026-02-17 05:20:16 1mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| State War Academy | — | 4 |
| Phantom Aurgnet Corporation | — | 2 |
| Syndicate Society | — | 1 |
| Scan Stakan | HOLD MY PROBS | 1 |
| Leucite | Lan'Tean Imperium | 1 |
| Quantshure | — | 1 |
| OBJECTS IN MIRROR | Legion of xXDEATHXx | 1 |
| SpaceFire Academy | — | 1 |
| Space Colony | Synergy of Steel | 1 |
| PAIR OF SCALES | Drifter. | 1 |
| Hull | Events |
|---|---|
| Mackinaw | 9 |
| Retriever | 7 |
| Hulk | 2 |
| Porpoise | 1 |
| Endurance | 1 |
| Procurer | 1 |
| Capsule | 1 |
| Badger | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Corporate Police Force | — | 40 |
| CONCORD | — | 16 |
| Hull | Events |
|---|---|
| Caldari Police 3rd Lieutenant | 29 |
| Concord POLICE Captain | 16 |
| Caldari Police Vice Commissioner | 11 |