Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Taff | 2 | 2 | 0 |
2026-01-08 02:52:25 2mo ago
|
| Aldranette | 1 | 0 | 1 |
2026-03-15 01:55:19 20d ago
|
| Tama | 1 | 0 | 1 |
2026-02-01 02:46:36 2mo ago
|
| Oinasiken | 1 | 0 | 1 |
2026-02-01 02:41:47 2mo ago
|
| Ofstold | 1 | 0 | 1 |
2026-01-22 01:40:52 2mo ago
|
| Arnher | 1 | 1 | 0 |
2026-01-22 01:22:19 2mo ago
|
| Deven | 1 | 1 | 0 |
2026-01-11 01:31:39 2mo ago
|
| Egmar | 1 | 0 | 1 |
2026-01-08 02:17:25 2mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Legion Ascending | Fraternity. | 1 |
| Spaghetti Militia | — | 1 |
| Sakuradite Masaru Corporation | — | 1 |
| One Mind Asylum | — | 1 |
| Hull | Events |
|---|---|
| Vexor Navy Issue | 1 |
| Imperial Navy Slicer | 1 |
| Caldari Navy Hookbill | 1 |
| Arbitrator | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Victory or Whatever | Nourv Gate Security Commission | 1 |
| Legion Ascending | Fraternity. | 1 |
| Spaghetti Militia | — | 1 |
| Unbelievable Shenanigans | — | 1 |
| Revenent Defence Corperation | Ishuk-Raata Enforcement Directive | 1 |
| Hull | Events |
|---|---|
| Rorqual | 1 |
| Vexor Navy Issue | 1 |
| Imperial Navy Slicer | 1 |
| Caracal Navy Issue | 1 |
| Caldari Navy Hookbill | 1 |