Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ninja Bozo 14

Appearances
29
Visible killmail appearances
Kills
29
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2026-04-04 23:53:16
21h ago
Top hotspot
Vale
9 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Vale is the strongest visible hotspot with 9 appearances (9 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: lnput Broadcast Brotherhood (Death Legion of Capybaras).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Vale 9 9 0 2026-04-04 23:53:16
Senda 8 8 0 2026-03-14 04:52:15
Ahtila 4 4 0 2026-03-14 03:42:39
Ichoriya 3 3 0 2026-03-24 21:43:43
Kaunokka 1 1 0 2026-03-24 21:36:22
Ignebaener 1 1 0 2026-03-23 03:39:20
Otela 1 1 0 2026-03-22 01:04:40
Sakenta 1 1 0 2026-03-21 08:40:28
Komo 1 1 0 2026-03-13 20:25:15

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
lnput Broadcast Brotherhood Death Legion of Capybaras 9
ISEEU Corporation Observatory Great Bear 6
Texas of Requiem Texas. 6
Primal Instinct Inc. The Initiative. 2
Pochven Police Department Vyraj. 2
Kybernauts Kybernauts Clade 1
Nezlamni UA Fleets 1
Hard Knocks Inc. Hard Knocks Citizens 1
Hispanic Revolution Death Legion of Capybaras 1

Victim hulls

Hull Events
Raven 14
Apocalypse 4
Drake 2
Basilisk 2
Mobile Tractor Unit 1
Typhoon Fleet Issue 1
Orca 1
Flycatcher 1
Rapier 1
Crusader 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.