Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Notual

Appearances
8
Visible killmail appearances
Kills
1
12.5% of appearances
Losses
7
87.5% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-02-20 06:21:41
1mo ago
Top hotspot
O-9G5Y
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: O-9G5Y is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: People's Democratic Republic of Gatecamping (Muh Zkill...).
Threat profile: Most common visible final-blow threat: Special law enforcement department (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
O-9G5Y 2 0 2 2026-01-28 14:36:27
C-J6MT 2 1 1 2026-01-22 14:45:10
05R-7A 2 0 2 2026-01-08 14:07:33
N7-KGJ 1 0 1 2026-02-20 06:21:41
1ZF-PJ 1 0 1 2026-02-03 13:45:27

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
People's Democratic Republic of Gatecamping Muh Zkill... 1

Victim hulls

Hull Events
Loki 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Special law enforcement department Fraternity. 2
Unknown corporation 2
Chaos arbiter Fraternity. 1
People's Democratic Republic of Gatecamping Muh Zkill... 1
Snow Moon City Fraternity. 1

Final-blow hulls

Hull Events
Gistatis Quaestor 1
Vedmak 1
Exequror Navy Issue 1
Arch Gistum Liquidator 1
Sabre 1
Vindicator 1
Naga 1