Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Gideon-Jura

Appearances
8
Visible killmail appearances
Kills
4
50.0% of appearances
Losses
4
50.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-01 20:03:33
1d ago
Top hotspot
Faurent
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Faurent is the strongest visible hotspot with 4 appearances (1 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Squatch Squad.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Faurent 4 1 3 2026-02-19 02:20:43
Ossa 3 3 0 2026-01-14 21:14:09
Ahbazon 1 0 1 2026-04-01 20:03:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Squatch Squad 3
Nanite Systems. 1

Victim hulls

Hull Events
Amarr Shuttle 2
Apotheosis 1
Vargur 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 2
Nanite Systems. 1
Dream RuCorp inc. 1

Final-blow hulls

Hull Events
Concord POLICE Captain 2
Vargur 1
Drake 1