Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Wirashoda | 3 | 3 | 0 |
2026-02-23 14:51:41 1mo ago
|
| Ignebaener | 3 | 2 | 1 |
2026-02-22 14:09:52 1mo ago
|
| Arvasaras | 1 | 0 | 1 |
2026-02-23 15:42:55 1mo ago
|
| Otanuomi | 1 | 1 | 0 |
2026-02-22 13:42:38 1mo ago
|
| YZ9-F6 | 1 | 0 | 1 |
2026-02-21 02:23:45 1mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| karura creations | 7.62 | 3 |
| Advanced Tear Harvesting V | 7.62 | 1 |
| Diamond Dogs. | Mercenaires Sans Frontieres. | 1 |
| Slow Life In The Minmatar | — | 1 |
| Hull | Events |
|---|---|
| Apocalypse Navy Issue | 3 |
| Flycatcher | 1 |
| Sabre | 1 |
| Jaguar | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Unknown corporation | — | 1 |
| Advanced Tear Harvesting V | 7.62 | 1 |
| NOT HALF BAD | Dracarys. | 1 |
| Hull | Events |
|---|---|
| Executive State Navy Raven | 1 |
| Barghest | 1 |
| Oneiros | 1 |