Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Tama | 4 | 0 | 4 |
2026-04-03 12:25:58 14h ago
|
| Kinakka | 4 | 0 | 4 |
2026-03-16 13:55:11 18d ago
|
| Dantumi | 2 | 0 | 2 |
2026-03-27 14:03:45 7d ago
|
| Uuhulanen | 2 | 0 | 2 |
2026-03-21 15:45:30 13d ago
|
| Vlillirier | 2 | 0 | 2 |
2026-03-16 15:02:02 18d ago
|
| Martoh | 2 | 0 | 2 |
2026-03-14 07:51:23 20d ago
|
| Aubenall | 1 | 0 | 1 |
2026-04-02 08:01:11 1d ago
|
| Aldranette | 1 | 1 | 0 |
2026-03-16 16:33:30 18d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Federal Defense Union | — | 1 |
| Hull | Events |
|---|---|
| Cormorant Navy Issue | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Black Rabbits | Black Rabbit. | 8 |
| Infinity Avenger | Snuffed Out | 2 |
| Risk Breakers | SONS of BANE | 2 |
| 2 Guys 1 Badger | — | 2 |
| Victory or Whatever | Nourv Gate Security Commission | 2 |
| Even Odds Theory | — | 1 |
| Hull | Events |
|---|---|
| Exequror Navy Issue | 3 |
| Catalyst Navy Issue | 2 |
| Legion | 2 |
| Osprey Navy Issue | 2 |
| Vargur | 2 |
| Vigilant | 2 |
| Zealot | 2 |
| Scythe Fleet Issue | 1 |
| Caldari Navy Hookbill | 1 |