Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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JaredC01

Appearances
131
Visible killmail appearances
Kills
128
97.7% of appearances
Losses
3
2.3% of appearances
Hot systems
15
Distinct systems in window
Newest visible event
2026-04-01 05:20:22
1d ago
Top hotspot
1I5-0V
43 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 1I5-0V is the strongest visible hotspot with 43 appearances (43 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Hard Knocks Inc. (Hard Knocks Citizens).
Threat profile: Most common visible final-blow threat: Hard Knocks Inc. (Hard Knocks Citizens).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
1I5-0V 43 43 0 2026-01-17 03:53:58
TAL1-3 22 22 0 2026-03-26 02:28:16
B6-XE8 22 20 2 2026-02-27 04:12:28
PE-SAM 18 18 0 2026-01-24 22:18:10
H-HGGJ 7 7 0 2026-03-27 02:39:11
Amamake 4 4 0 2026-01-15 03:11:27
Arton 4 4 0 2026-01-02 18:30:34
B-B0ME 3 3 0 2026-03-27 02:27:47
UB-UQZ 2 2 0 2026-01-10 05:04:28
EF-QZK 1 0 1 2026-04-01 05:20:22
WU9-ZR 1 1 0 2026-01-24 21:53:35
Lamaa 1 1 0 2026-01-13 21:00:15

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 25
Lazerhawks L A Z E R H A W K S 6
Ishikara Mechatronic Systems D3ad End 5
Star Frontiers Brotherhood of Spacers 5
Blackwater USA Inc. Deepwater Hooligans 4
Warrior. Capys Holding 4
Did he say Jump Deepwater Hooligans 4
Brotherhood of Spacers Enterprises Brotherhood of Spacers 3
DefinitlyaPvPcorp LLC Hard Knocks Executors 3
Raiding Party. Brotherhood of Spacers 3

Victim hulls

Hull Events
Nightmare 59
Huginn 9
Templar I 6
Loki 5
Rorqual 4
Mobile Cynosural Inhibitor 3
Sabre 3
Muninn 3
Standup Shadow 2
Templar II 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 2
Scan Stakan HOLD MY PROBS 1

Final-blow hulls

Hull Events
Phoenix Navy Issue 1
Nightmare 1
Hound 1