Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Kill Zone

Appearances
577
Visible killmail appearances
Kills
546
94.6% of appearances
Losses
31
5.4% of appearances
Hot systems
49
Distinct systems in window
Newest visible event
2026-03-28 23:35:29
4d ago
Top hotspot
MTO2-2
95 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: MTO2-2 is the strongest visible hotspot with 95 appearances (91 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Scan Stakan (HOLD MY PROBS).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
MTO2-2 95 91 4 2026-03-22 21:03:28
Y4B-BQ 52 50 2 2026-03-13 02:11:05
LW-YEW 48 41 7 2026-03-28 10:00:40
J-OAH2 36 36 0 2026-01-12 21:35:38
PE-SAM 34 33 1 2026-01-24 22:15:47
7-YHRX 33 33 0 2026-01-04 21:31:22
GTB-O4 31 31 0 2026-01-26 00:45:34
WIW-X8 25 25 0 2026-01-02 20:23:16
HD-JVQ 24 24 0 2026-01-27 20:44:38
UAJ5-K 23 23 0 2026-03-25 18:43:16
1I5-0V 23 23 0 2026-01-20 00:00:36
74-DRC 22 22 0 2026-02-02 21:11:47

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Scan Stakan HOLD MY PROBS 51
Galactic Pet Trading SL0W CHILDREN AT PLAY 20
Slow Chidlren at Play SL0W CHILDREN AT PLAY 18
Violence is the Answer 15
Tactical Withdrawal Team The Rejected. 14
Short Bus Buccaneers SL0W CHILDREN AT PLAY 13
Starlight Industries .co SL0W CHILDREN AT PLAY 11
Immortalis Inc. Shadow Cartel 11
Most Valuable Capsuleers Reeloaded. 10
Rattini Tribe Minmatar Fleet Alliance 9

Victim hulls

Hull Events
Drake Navy Issue 74
Cyclone Fleet Issue 56
Nightmare 50
Apocalypse Navy Issue 21
Muninn 20
Capsule 20
Barghest 16
Huginn 16
Squall 15
Hurricane Fleet Issue 14

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 4
Navka Overminds 3
Siromanci The Initiative. 2
Kriegsmarinewerft Goonswarm Federation 2
Dishonorable Duel Disturbance Deepwater Hooligans 2
Logistics Solutions HOLD MY PROBS 2
JUMP DO IT HOLD MY PROBS 1
Mea Culpa. Shadow Cartel 1
Escalation Therapy Insidious. 1
Strix Ridens Strix Ridens. 1

Final-blow hulls

Hull Events
Nightmare 3
Sparklance Tessella 2
Unstable Abyssal Depths 2
Hurricane Fleet Issue 2
Drake Navy Issue 2
Proteus 2
Golem 2
Retribution 2
Kikimora 1
Lucid Deepwatcher 1