Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

MAXX7111

Appearances
614
Visible killmail appearances
Kills
572
93.2% of appearances
Losses
42
6.8% of appearances
Hot systems
99
Distinct systems in window
Newest visible event
2026-04-01 22:42:56
10h ago
Top hotspot
B-B0ME
43 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: B-B0ME is the strongest visible hotspot with 43 appearances (41 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: The Forsakened Few (We Forsakened Few).
Threat profile: Most common visible final-blow threat: Galactic Pet Trading (SL0W CHILDREN AT PLAY).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
B-B0ME 43 41 2 2026-03-27 02:31:32
LW-YEW 37 35 2 2026-03-29 02:06:18
LO5-LN 37 37 0 2026-02-06 05:59:18
74-DRC 30 28 2 2026-02-07 23:17:26
VVD-O6 27 26 1 2026-03-01 03:58:27
B6-XE8 20 19 1 2026-02-27 04:13:00
HD-JVQ 20 20 0 2026-01-09 03:08:04
F-5WYK 19 19 0 2026-04-01 05:18:33
TAL1-3 18 18 0 2026-03-26 02:23:48
MA-VDX 18 18 0 2026-03-01 05:05:52
MTO2-2 18 17 1 2026-02-20 02:43:39
WIW-X8 17 17 0 2026-01-02 20:23:16

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Forsakened Few We Forsakened Few 28
Blackwater USA Inc. Deepwater Hooligans 26
The Terrifying League Of Dog Fort Deepwater Hooligans 22
Tactical Withdrawal Team The Rejected. 21
Therapy. Insidious. 19
Deep Space Coalition Fraternity. 16
Rattini Tribe Minmatar Fleet Alliance 14
Outback Steakhouse of Pancakes Deepwater Hooligans 13
Slow Chidlren at Play SL0W CHILDREN AT PLAY 13
Criterion. Deepwater Hooligans 11

Victim hulls

Hull Events
Capsule 77
Nightmare 55
Drake Navy Issue 29
Basilisk 29
Cyclone Fleet Issue 27
Loki 17
Rokh 15
Stabber 15
Kikimora 14
Muninn 14

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Galactic Pet Trading SL0W CHILDREN AT PLAY 3
Shadow Legion X Seriously Suspicious 3
Interstellar Evolved Reeloaded. 2
Southern Cross Monopoly Flying Dangerous 2
Tactical Withdrawal Team The Rejected. 2
Take The Bait. Insidious. 2
WORLDSTAR HIPHOP Brotherhood of Spacers 1
Arkenstone Foundries Inc. Reeloaded. 1
NOT HALF BAD SL0W CHILDREN AT PLAY 1
The New Federation Sigma Grindset 1

Final-blow hulls

Hull Events
Nightmare 7
Jackdaw 5
Drake Navy Issue 2
Proteus 2
Machariel 2
Claw 2
Khizriel 1
Kikimora 1
Magus 1
Orthrus 1