Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Jack Harvey

Appearances
543
Visible killmail appearances
Kills
528
97.2% of appearances
Losses
15
2.8% of appearances
Hot systems
39
Distinct systems in window
Newest visible event
2026-03-27 02:36:14
6d ago
Top hotspot
1I5-0V
88 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 1I5-0V is the strongest visible hotspot with 88 appearances (87 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Scan Stakan (HOLD MY PROBS).
Threat profile: Most common visible final-blow threat: Slow Chidlren at Play (SL0W CHILDREN AT PLAY).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
1I5-0V 88 87 1 2026-02-25 04:14:55
MTO2-2 80 80 0 2026-01-27 20:25:10
6W-6O9 58 58 0 2026-03-17 20:22:04
S-LHPJ 42 41 1 2026-01-15 01:42:16
J-OAH2 41 41 0 2026-01-12 21:35:38
B-B0ME 35 35 0 2026-03-27 02:31:32
LW-YEW 35 30 5 2026-02-14 02:22:41
UAJ5-K 27 27 0 2026-03-25 18:44:44
P-VYVL 18 18 0 2026-01-26 20:12:10
AL-JSG 15 14 1 2026-02-11 17:37:10
JAWX-R 12 12 0 2026-02-25 03:23:27
NIM-FY 11 11 0 2026-01-28 01:54:37

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Scan Stakan HOLD MY PROBS 84
Wolfostan HOLD MY PROBS 24
Slow Chidlren at Play SL0W CHILDREN AT PLAY 23
Tactical Withdrawal Team The Rejected. 21
Evian Industries Reeloaded. 14
Hard Knocks Inc. Hard Knocks Citizens 13
Lazerhawks L A Z E R H A W K S 12
Galactic Pet Trading SL0W CHILDREN AT PLAY 10
The Terrifying League Of Dog Fort Deepwater Hooligans 9
Therapy. The Initiative. 9

Victim hulls

Hull Events
Drake Navy Issue 70
Nightmare 66
Capsule 50
Cyclone Fleet Issue 37
Tempest Fleet Issue 14
Huginn 14
Sabre 13
Purifier 13
Flycatcher 11
Mobile Large Warp Disruptor I 11

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Slow Chidlren at Play SL0W CHILDREN AT PLAY 2
Hard Knocks Inc. Hard Knocks Citizens 2
NO PANIC GROUP Fraternity. 2
Besra Overwatch 1
Therapy. Insidious. 1
Squid Inc. Pandemic Legion 1
Bad Robot Inc. Red Alliance 1
Absolute Order XVIII Absolute Will 1
Scan Stakan HOLD MY PROBS 1
Dawn Patrolers Seker Matar 1

Final-blow hulls

Hull Events
Barghest 2
Proteus 2
Rokh 2
Nightmare 2
Jackdaw 1
Orthrus 1
Drake Navy Issue 1
Brutix Navy Issue 1
Armageddon Navy Issue 1
Omen Navy Issue 1