Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Taguard X

Appearances
6
Visible killmail appearances
Kills
1
16.7% of appearances
Losses
5
83.3% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-21 13:14:57
11d ago
Top hotspot
RE-C26
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: RE-C26 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Chi Gua (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
RE-C26 2 0 2 2026-03-21 13:14:57
NDH-NV 2 1 1 2026-02-11 13:20:05
AV-VB6 1 0 1 2026-02-03 05:00:14
7BX-6F 1 0 1 2026-01-19 09:41:37

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 1

Victim hulls

Hull Events
Curse 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chi Gua Fraternity. 1
Banana-Republic. Shadow Cartel 1
Thunder Shield Fraternity. 1
RedOne Division Synergy of Steel 1
Serpentis Corporation 1

Final-blow hulls

Hull Events
Retribution 2
Exequror Navy Issue 1
Redeemer 1
Serpentis Defender 1