Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Ale Machine

Appearances
340
Visible killmail appearances
Kills
285
83.8% of appearances
Losses
55
16.2% of appearances
Hot systems
36
Distinct systems in window
Newest visible event
2026-03-31 22:31:12
3d ago
Top hotspot
J145844
49 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J145844 is the strongest visible hotspot with 49 appearances (44 kills / 5 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: New House of Flanders.
Threat profile: Most common visible final-blow threat: LP Crabs.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J145844 49 44 5 2026-03-31 22:31:12
Arvasaras 42 38 4 2026-03-10 00:57:07
J164732 36 29 7 2026-03-23 20:04:27
Komo 33 29 4 2026-02-16 19:22:09
Sakenta 22 17 5 2026-03-14 11:52:50
Otela 16 15 1 2026-02-08 00:19:31
Kaunokka 14 14 0 2026-02-08 23:08:40
Ichoriya 12 10 2 2026-02-12 02:52:26
Ignebaener 11 11 0 2026-02-09 22:50:56
J114315 10 8 2 2026-02-23 23:20:46
Senda 10 9 1 2026-02-09 21:19:15
Angymonne 8 8 0 2026-02-08 22:38:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
New House of Flanders 23
Totality Squad Vyraj. 22
Useless Idea 19
Pochven Police Department Vyraj. 15
Imperrors Children 7.62 11
W-space guardians 9
Mongolian Fire Squad 9
Diamond Dogs. Mercenaires Sans Frontieres. 8
Lethal Devotion D E L I R I U M 7
Enemy in System 6

Victim hulls

Hull Events
Capsule 35
Sabre 17
Eris 16
Flycatcher 14
Mobile Medium Warp Disruptor II 13
Loki 11
Kikimora 10
Hecate 7
Mobile Small Warp Disruptor I 7
Mobile Large Warp Disruptor I 6

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
LP Crabs 3
Lazerhawks L A Z E R H A W K S 3
United Serf Federation Rainbow Knights 3
Imperrors Children 7.62 3
Management of management 3
Know-Nothings Snuffed Out 2
Williams Family Trust 7.62 2
Red Square7 2
Useless Idea 2
X-Zest Voyage X - Z E S T 2

Final-blow hulls

Hull Events
Zirnitra 4
Vargur 4
Leshak 3
Barghest 3
Harbinger Navy Issue 3
Loki 3
Eris 3
Sabre 3
Draugur 2
Kikimora 2