Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Nessto Lombardi

Appearances
332
Visible killmail appearances
Kills
235
70.8% of appearances
Losses
97
29.2% of appearances
Hot systems
83
Distinct systems in window
Newest visible event
2026-04-02 02:11:35
10h ago
Top hotspot
LW-YEW
51 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: LW-YEW is the strongest visible hotspot with 51 appearances (28 kills / 23 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Slow Chidlren at Play (SL0W CHILDREN AT PLAY).
Threat profile: Most common visible final-blow threat: Jump 2 Beacon (OnlyFleets.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
LW-YEW 51 28 23 2026-03-14 22:39:12
MTO2-2 32 24 8 2026-03-22 21:38:43
DE-IHK 24 15 9 2026-03-22 20:25:08
VVD-O6 20 20 0 2026-02-17 02:48:04
S-LHPJ 20 15 5 2026-01-15 01:51:29
H-29TM 12 10 2 2026-03-05 23:26:13
74-DRC 10 10 0 2026-02-04 20:21:41
UEXO-Z 9 3 6 2026-03-30 22:20:23
X36Y-G 7 6 1 2026-03-31 19:37:49
8F-TK3 5 3 2 2026-03-31 22:50:48
5ZU-VG 5 1 4 2026-03-16 19:05:19
HB-KSF 5 5 0 2026-02-21 16:22:40

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Slow Chidlren at Play SL0W CHILDREN AT PLAY 11
Therapy. Insidious. 10
Renegade Raccoons Renegade Raccoon Society 7
Scan Stakan HOLD MY PROBS 6
Fuxi Legion Fraternity. 6
Violator The Clown Seker Matar 6
Therapy. The Initiative. 5
Short Bus Buccaneers SL0W CHILDREN AT PLAY 4
The Forsakened Few We Forsakened Few 4
Direct Action. Insidious. 4

Victim hulls

Hull Events
Capsule 44
Kikimora 20
Mobile Large Warp Disruptor II 8
Caracal Navy Issue 6
Vedmak 4
Sabre 4
Vexor Navy Issue 4
Apocalypse Navy Issue 4
Omen Navy Issue 4
Ishtar 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Jump 2 Beacon OnlyFleets. 7
Mea Culpa. Shadow Cartel 7
Violator The Clown Seker Matar 4
Strix Ridens Strix Ridens. 3
WORLDSTAR HIPHOP Brotherhood of Spacers 3
Tactical Withdrawal Team The Rejected. 3
Brave Newbies Inc. Brave Collective 2
Slow Chidlren at Play SL0W CHILDREN AT PLAY 2
Rev3nants Wrath The Initiative. 2
The Forsakened Few We Forsakened Few 2

Final-blow hulls

Hull Events
Draugur 7
Orthrus 7
Vedmak 5
Drake Navy Issue 4
Osprey Navy Issue 4
Imperial Navy Slicer 4
Retribution 4
Loki 3
Nightmare 3
Omen Navy Issue 3