Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| J133207 | 10 | 1 | 9 |
2026-03-22 18:51:32 12d ago
|
| Gonditsa | 5 | 0 | 5 |
2026-02-17 20:48:29 1mo ago
|
| Vale | 4 | 0 | 4 |
2026-03-04 23:05:39 1mo ago
|
| Palas | 3 | 0 | 3 |
2026-01-25 18:56:14 2mo ago
|
| Chej | 3 | 0 | 3 |
2026-01-11 00:07:42 2mo ago
|
| Sadana | 2 | 0 | 2 |
2026-03-20 17:36:38 14d ago
|
| CL-IRS | 2 | 0 | 2 |
2026-03-14 13:47:56 20d ago
|
| Kuharah | 2 | 0 | 2 |
2026-02-25 02:52:25 1mo ago
|
| Tama | 2 | 0 | 2 |
2026-02-13 17:12:58 1mo ago
|
| ZZ5X-M | 2 | 0 | 2 |
2026-01-29 15:38:02 2mo ago
|
| PSJ-10 | 2 | 0 | 2 |
2026-01-20 16:22:15 2mo ago
|
| Angymonne | 2 | 0 | 2 |
2026-01-19 18:00:06 2mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Voidhounds | Pretenders | 1 |
| Ocean Eleven | Quietly Eerie | 1 |
| Hull | Events |
|---|---|
| Pioneer Consortium Issue | 1 |
| Sabre | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Unknown corporation | — | 6 |
| Lost Legends | The Initiative. | 3 |
| ISEEU Corporation | Observatory Great Bear | 3 |
| Ocean Eleven | Quietly Eerie | 3 |
| RadioActivia | LowSechnaya Sholupen | 2 |
| Sons of Seyllin | Sedition. | 2 |
| Ecliptic Control | Ferrata Victrix | 2 |
| SA77 | — | 2 |
| Voidlings | V0IDLINGS | 2 |
| SpaceFire Holding | Fraternity. | 2 |
| Hull | Events |
|---|---|
| Proteus | 5 |
| Sabre | 5 |
| Typhoon | 3 |
| Tholos | 2 |
| Praxis | 2 |
| Vedmak | 2 |
| Hecate | 2 |
| Legion | 2 |
| Tengu | 2 |
| Scythe Fleet Issue | 2 |