Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Vard | 5 | 0 | 5 |
2026-01-18 21:08:07 2mo ago
|
| Ohide | 2 | 0 | 2 |
2026-03-16 18:15:21 17d ago
|
| Eszur | 2 | 1 | 1 |
2026-02-12 20:05:39 1mo ago
|
| Isbrabata | 2 | 2 | 0 |
2026-01-28 03:25:06 2mo ago
|
| Amamake | 2 | 0 | 2 |
2026-01-18 22:23:02 2mo ago
|
| Auga | 1 | 1 | 0 |
2026-02-12 19:46:22 1mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Black Rebel Rifter Club | The Devil's Tattoo | 2 |
| Republic Military School | — | 1 |
| Minmatar Fleet Academy | Minmatar Fleet Alliance | 1 |
| Hull | Events |
|---|---|
| Vigil Fleet Issue | 1 |
| Republic Fleet Firetail | 1 |
| Capsule | 1 |
| Rifter | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| G. FREE MEALS FLY CANAL | — | 3 |
| Neurotoxin Control | IIIIIIIIIIIIIIIIIIIIIIIII | 2 |
| Epic Ganking Time | CODE. | 2 |
| Bad Pilots in Wrong Ships | D-sync. | 2 |
| Republic Military School | — | 1 |
| Hull | Events |
|---|---|
| Retribution | 3 |
| Coercer Navy Issue | 2 |
| Federation Navy Comet | 2 |
| Thrasher | 2 |
| Vigil Fleet Issue | 1 |