Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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reservent

Appearances
9
Visible killmail appearances
Kills
1
11.1% of appearances
Losses
8
88.9% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-22 03:13:49
13d ago
Top hotspot
J161032
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J161032 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: Nothing Bad (Hole Tanked).
Threat profile: Most common visible final-blow threat: Forgot to repair.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J161032 2 0 2 2026-03-15 18:54:15
J123440 2 0 2 2026-03-11 04:30:18
J155338 2 0 2 2026-03-08 02:39:42
J170122 1 0 1 2026-03-22 03:13:49
Aunsou 1 0 1 2026-03-14 06:15:26
J154321 1 1 0 2026-03-13 04:06:32

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Nothing Bad Hole Tanked 1

Victim hulls

Hull Events
Brutix 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Forgot to repair 2
Neighbor's Sadness 2
Fly Sideways 2
Special operations forces SOF 1
EVE University Ivy League 1

Final-blow hulls

Hull Events
Loki 3
Phoenix Navy Issue 2
Drake Navy Issue 1
Proteus 1
Catalyst 1