Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Arth77

Appearances
18
Visible killmail appearances
Kills
18
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-04-04 20:21:46
1d ago
Top hotspot
J141514
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J141514 is the strongest visible hotspot with 5 appearances (5 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: EDENCOM Section 7 (EDENCOM DEFENSIVE INITIATIVE).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J141514 5 5 0 2026-03-29 19:38:18
J133041 4 4 0 2026-03-26 22:00:35
J152031 2 2 0 2026-04-04 20:21:46
J211908 2 2 0 2026-04-01 20:11:34
J113551 2 2 0 2026-03-24 21:13:56
J144553 2 2 0 2026-03-22 20:36:23
J130900 1 1 0 2026-03-07 19:47:10

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
EDENCOM Section 7 EDENCOM DEFENSIVE INITIATIVE 2
Anomalous Empire Transmission Lost 2
Artificial intelligence bot 2
Regrediens Death Legion of Capybaras 2
Confidently Incompetent 2
State War Academy 2
Damned Frogs Neighbours 2
Ternary Solntse Industries Xagenic Freymvork 1
PEW PEW MK2 1
Society for Action Against Serpent Trampling Shattered Wormhole Preservation Society 1

Victim hulls

Hull Events
Capsule 7
Brutix Navy Issue 2
Outrider 1
Bifrost 1
Mobile Tractor Unit 1
Exequror Navy Issue 1
Hyperion 1
Bustard 1
Oracle 1
Exequror 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.