Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Okudaa

Appearances
193
Visible killmail appearances
Kills
183
94.8% of appearances
Losses
10
5.2% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-03-30 22:03:28
4d ago
Top hotspot
Mahtista
91 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Mahtista is the strongest visible hotspot with 91 appearances (90 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: x Never Regret x (C A M E L O T).
Threat profile: Most common visible final-blow threat: Stimulus (Rote Kapelle).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Mahtista 91 90 1 2026-03-30 22:03:28
Tuomuta 40 39 1 2026-03-11 18:49:42
EU-WFW 23 21 2 2026-03-11 14:16:16
KS8G-M 16 16 0 2026-03-10 18:23:47
KBP7-G 9 9 0 2026-03-09 22:14:42
6W-6O9 7 7 0 2026-03-10 17:34:09
8-SPNN 2 0 2 2026-03-11 16:02:55
PX-IHN 2 0 2 2026-03-11 14:53:36
CL-IRS 2 0 2 2026-03-11 14:38:35
Torrinos 1 1 0 2026-03-05 12:33:59

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
x Never Regret x C A M E L O T 29
Brave Newbies Inc. Brave Collective 18
Hard Knocks Inc. Hard Knocks Citizens 8
Space Colony Synergy of Steel 7
DRONE REBORN C A M E L O T 6
Marauders Associated Synergy of Steel 6
No Vacancies No Vacancies. 5
Fish Vending Machine Beyond the Breach 4
Rise Of Exiles Brave Collective 4
Lazerhawks L A Z E R H A W K S 4

Victim hulls

Hull Events
Tempest 33
Tornado 30
Osprey Navy Issue 27
Capsule 17
Caracal 16
Nightmare 10
Scorpion 5
Huginn 4
Jackdaw 3
Sabre 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Stimulus Rote Kapelle 2
Triple Space Baboons Fanatic Legion. 2
NO PANIC GROUP Fraternity. 2
Red Pill Gaming Syndicate Brotherhood of Spacers 1
Lone Star Warriors Brave Collective 1
Lethal Devotion D E L I R I U M 1
DRONE REBORN C A M E L O T 1

Final-blow hulls

Hull Events
Proteus 2
Panther 2
Machariel 2
Nightmare 2
Tornado 1
Tempest 1