Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| C-BHDN | 13 | 13 | 0 |
2026-03-27 19:04:57 9d ago
|
| HLR-GL | 12 | 12 | 0 |
2026-03-29 19:35:27 7d ago
|
| Sharuveil | 8 | 8 | 0 |
2026-03-14 19:24:04 22d ago
|
| BY-S36 | 7 | 7 | 0 |
2026-04-05 18:59:22 17h ago
|
| JUE-DX | 4 | 4 | 0 |
2026-03-29 20:11:17 7d ago
|
| 80G-H5 | 2 | 2 | 0 |
2026-03-24 20:01:53 12d ago
|
| KS8G-M | 1 | 1 | 0 |
2026-03-27 18:17:02 9d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Scan Stakan | HOLD MY PROBS | 11 |
| Moonlight Mouse Hole | Lunar Luminescence | 8 |
| CAS Alts | CAStabouts | 7 |
| Jerkasaurus Wrecks Inc. | Sedition. | 3 |
| just intrest nut | STAKAN UNIVERSE | 2 |
| RMC Infrastructure | Red Alliance | 2 |
| Dishonorable Duel Disturbance | Deepwater Hooligans | 1 |
| Bad Robot Inc. | Red Alliance | 1 |
| The Shire Hit Squad | Sedition. | 1 |
| Zero Transversal | Red Alliance | 1 |
| Hull | Events |
|---|---|
| Retribution | 8 |
| Nightmare | 7 |
| Sabre | 4 |
| Revelation Navy Issue | 2 |
| Standup Siren I | 2 |
| Apostle | 2 |
| Curse | 2 |
| Capsule | 2 |
| Orbital Skyhook | 1 |
| Moros Navy Issue | 1 |
What most often lands the final blow when this entity loses in the selected window.