Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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SmilingBounder

Appearances
27
Visible killmail appearances
Kills
27
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-21 17:16:24
12d ago
Top hotspot
Q-NJZ4
16 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Q-NJZ4 is the strongest visible hotspot with 16 appearances (16 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Wolframium (Insidious.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Q-NJZ4 16 16 0 2026-03-06 13:42:33
RD-G2R 5 5 0 2026-03-08 16:01:58
RP2-OQ 2 2 0 2026-03-21 17:16:24
FDZ4-A 2 2 0 2026-03-06 14:49:44
7-K5EL 1 1 0 2026-03-06 15:02:20
H-5GUI 1 1 0 2026-03-06 14:30:15

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Wolframium Insidious. 15
Best Friends Forever Northern Coalition. 3
STARCHASER Inc Fraternity. 2
Destructive Influence Northern Coalition. 2
Chaos arbiter Fraternity. 1
Optimistic Wasteland Inc. Fraternity. 1
Starlight Horizon Fraternity. 1
Euphoria. Ranger Regiment 1
Galactic Empire Co LTD Fraternity. 1

Victim hulls

Hull Events
Drake 14
Tenebrex Cyno Jammer 3
Metenox Moon Drill 2
Mobile Large Warp Disruptor II 2
Caracal Navy Issue 2
Mobile Cynosural Inhibitor 1
Scythe Fleet Issue 1
Gila 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.