Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Cnite Sasen

Appearances
98
Visible killmail appearances
Kills
59
60.2% of appearances
Losses
39
39.8% of appearances
Hot systems
38
Distinct systems in window
Newest visible event
2026-03-30 23:56:24
2d ago
Top hotspot
F9-FUV
21 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: F9-FUV is the strongest visible hotspot with 21 appearances (17 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: Stimulus (Rote Kapelle).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
F9-FUV 21 17 4 2026-03-29 04:06:29
BNX-AS 6 6 0 2026-03-29 14:46:34
YMJG-4 5 3 2 2026-03-07 04:28:09
ZS-PNI 4 0 4 2026-03-17 22:37:17
O-97ZG 4 2 2 2026-03-12 02:51:31
KMH-J1 3 1 2 2026-03-30 23:56:24
1ACJ-6 3 1 2 2026-03-29 03:53:04
A-YB15 3 3 0 2026-03-28 20:43:07
TZ-74M 3 1 2 2026-03-14 17:41:16
YHN-3K 3 1 2 2026-03-12 01:41:52
Q4C-S5 2 0 2 2026-03-22 02:19:24
3F-JZF 2 2 0 2026-03-19 02:09:13

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 6
Stimulus Rote Kapelle 6
Tactical Withdrawal Team The Rejected. 3
Chaos arbiter Fraternity. 2
Arknights. Fraternity. 2
10 Potatoes Project Potato 2
New Eden Library Minmatar Fleet Associates 2
Incognito Mode Brotherhood of Spacers 2
Violence is the Answer 2
Sunset Red Activity Club Insidious. 2

Victim hulls

Hull Events
Sacrilege 7
Capsule 7
Ishtar 5
Stabber 3
Squall 2
Gila 2
Falcon 2
Drekavac 1
Kikimora 1
Praxis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Stimulus Rote Kapelle 5
The True Rings Goonswarm Federation 2
Wight's Natch Privateering 2
PuddinCorp 2
Evil Space Goblins BorderZone 2
Soltech Armada Minmatar Fleet Alliance 2
Lost in Time and Space 2
Tactical Withdrawal Team The Rejected. 2
R E B E L L I O N The Skeleton Crew 1
Dead and Delirious BBQ BOIS 1

Final-blow hulls

Hull Events
Vexor Navy Issue 4
Vagabond 4
Proteus 3
Osprey Navy Issue 3
Dragoon 2
Hyperion 2
Sabre 2
Redeemer 2
Omen Navy Issue 2
Muninn 2