Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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BalmungS

Appearances
4
Visible killmail appearances
Kills
1
25.0% of appearances
Losses
3
75.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-04 03:16:10
1d ago
Top hotspot
Amamake
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 1 appearances (0 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Grimm Hounds (SONS of BANE).
Threat profile: Most common visible final-blow threat: Signal Reflection (Rote Kapelle).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 1 0 1 2026-04-04 03:16:10
N-RAEL 1 1 0 2026-03-24 10:59:03
CL-IRS 1 0 1 2026-03-07 14:19:50
PX-IHN 1 0 1 2026-03-07 14:16:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Grimm Hounds SONS of BANE 1

Victim hulls

Hull Events
Nyx 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Signal Reflection Rote Kapelle 1
NO PANIC GROUP Fraternity. 1
Blackwater USA Inc. Deepwater Hooligans 1

Final-blow hulls

Hull Events
Proteus 1
Redeemer 1
Tempest Fleet Issue 1