Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Eve Alt 1911

Appearances
26
Visible killmail appearances
Kills
26
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-28 04:39:44
9d ago
Top hotspot
F9-FUV
18 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: F9-FUV is the strongest visible hotspot with 18 appearances (18 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: Southern Cross Silver Shields (Flying Dangerous).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
F9-FUV 18 18 0 2026-03-27 04:18:46
PX-IHN 4 4 0 2026-03-26 04:49:45
L4X-1V 2 2 0 2026-03-28 04:39:44
LXQ2-T 1 1 0 2026-03-26 04:04:45
HV-EAP 1 1 0 2026-03-11 10:55:45

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Southern Cross Silver Shields Flying Dangerous 8
Southern Cross Monopoly Flying Dangerous 6
SCI Zenith Flying Dangerous 3
Big Black Crows Goonswarm Federation 2
The Unvanquished The Unvanquished Order 2
Silent Knights. LinkNet 1
DickBucket Deliveries Flying Dangerous 1
Cloaked Goof Goonswarm Federation 1
Gods Of Gold D3ad End 1
Phoenix Tag. Red Alliance 1

Victim hulls

Hull Events
Brutix 7
Brutix Navy Issue 5
Dominix Navy Issue 4
Minokawa 1
Stratios 1
Drake Navy Issue 1
Talwar 1
Typhoon Fleet Issue 1
Minmatar Control Tower Small 1
Omen Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.