Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| P4-3TJ | 3 | 0 | 3 |
2026-03-30 14:00:22 3d ago
|
| Heydieles | 2 | 0 | 2 |
2026-03-21 07:04:44 12d ago
|
| OGY-6D | 2 | 1 | 1 |
2026-03-16 13:40:31 17d ago
|
| Melmaniel | 1 | 0 | 1 |
2026-03-20 19:32:57 13d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| We are Lost In Action | — | 1 |
| Hull | Events |
|---|---|
| Proteus | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Black Rabbits | Black Rabbit. | 2 |
| Stay Frosty. | A Band Apart. | 1 |
| Darkmoon Military Industrial Complex | Goonswarm Federation | 1 |
| Kaimono Sitai | Memento Moriendo | 1 |
| We are Lost In Action | — | 1 |
| Forever Stardust Navy Combined Fleet | Goonswarm Federation | 1 |
| Hull | Events |
|---|---|
| Kikimora | 2 |
| Federation Navy Comet | 2 |
| Proteus | 1 |
| Imperial Navy Slicer | 1 |
| Caracal Navy Issue | 1 |