Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Zean Andersen

Appearances
18
Visible killmail appearances
Kills
18
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-04-01 02:01:34
5d ago
Top hotspot
Otanuomi
8 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Otanuomi is the strongest visible hotspot with 8 appearances (8 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Quafe Commandos (The Obsidian Front - Reborn).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Otanuomi 8 8 0 2026-03-17 04:33:02
Raravoss 3 3 0 2026-03-13 19:47:14
YMJG-4 2 2 0 2026-04-01 02:01:34
Senda 2 2 0 2026-03-12 03:53:20
Nani 2 2 0 2026-03-10 23:51:56
Krirald 1 1 0 2026-03-17 04:36:42

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Quafe Commandos The Obsidian Front - Reborn 3
Eviction-Scout Inc. 2
Sanity's Redemption 2
F.13 Base Legion of xXDEATHXx 2
KheshigFleet Fraternity. 2
Katz Corp 2
Totality Squad Vyraj. 1
Abyssal Construction and Extraction Vyraj. 1
Subsidy H.R.S. Xagenic Freymvork 1
Pochven Police Department Vyraj. 1

Victim hulls

Hull Events
Capsule 7
Gnosis 2
Drekavac 1
Hecate 1
Proteus 1
Flycatcher 1
Sabre 1
Vexor 1
Imicus 1
Heron 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.