Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Huola | 7 | 6 | 1 |
2026-03-29 22:59:50 3d ago
|
| Reteka | 4 | 3 | 1 |
2026-03-26 08:44:44 7d ago
|
| Mya | 2 | 2 | 0 |
2026-03-23 08:50:02 10d ago
|
| Vecamia | 1 | 1 | 0 |
2026-03-23 05:36:38 10d ago
|
| Ubtes | 1 | 0 | 1 |
2026-03-12 08:43:11 21d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Ironhyde Industries LLC | — | 2 |
| Khanid Industrial Syndicate | Khanid Industrial Coalition | 2 |
| The Undaed Order | — | 2 |
| Blood Omen Legacy of Kain | — | 1 |
| WE ARE ZERGS | ZERG REBORN | 1 |
| Ironhyde Industries LLC | Drinking Habit | 1 |
| Perkone | — | 1 |
| Federal Navy Academy | — | 1 |
| Syndicate Society | — | 1 |
| Hull | Events |
|---|---|
| Capsule | 2 |
| Impairor | 2 |
| Pioneer | 1 |
| Algos | 1 |
| Cormorant | 1 |
| Viator | 1 |
| Nereus | 1 |
| Badger | 1 |
| Punisher | 1 |
| Slasher | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Exploiting fiscal loopholes | — | 1 |
| Ironhyde Industries LLC | — | 1 |
| The Empyrean Order | — | 1 |
| Hull | Events |
|---|---|
| Augoror Navy Issue | 1 |
| Gila | 1 |
| Slasher | 1 |