Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ilyesledz

Appearances
7
Visible killmail appearances
Kills
7
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-03-13 02:35:04
24d ago
Top hotspot
Y4B-BQ
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y4B-BQ is the strongest visible hotspot with 7 appearances (7 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Make Ishtars Great Again.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y4B-BQ 7 7 0 2026-03-13 02:35:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Make Ishtars Great Again 2
Rattini Tribe Minmatar Fleet Alliance 1
Degen Asylum Rainbow Knights 1
The Dark Tribe Minmatar Fleet Alliance 1
Star Frontiers Brotherhood of Spacers 1
Hard Knocks Inc. Hard Knocks Citizens 1

Victim hulls

Hull Events
Typhoon Fleet Issue 2
Scorpion Navy Issue 1
Nightmare 1
Purifier 1
Phobos 1
Dominix 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.