Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Farmerok

Appearances
32
Visible killmail appearances
Kills
32
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-04-04 21:58:42
1d ago
Top hotspot
J114403
11 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J114403 is the strongest visible hotspot with 11 appearances (11 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Lazerhawks (L A Z E R H A W K S).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J114403 11 11 0 2026-03-12 19:35:06
J145753 9 9 0 2026-04-04 21:58:42
J104617 6 6 0 2026-03-17 07:49:20
J125634 2 2 0 2026-03-13 19:44:03
J223432 2 2 0 2026-03-11 20:59:49
J131948 1 1 0 2026-03-13 20:41:55
J223207 1 1 0 2026-03-11 16:48:27

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Lazerhawks L A Z E R H A W K S 12
Exit-Strategy Unchained Alliance 6
Violence is the Answer 3
Inevitable Outcome E.C.H.O 3
Printing press 2
So Round Corp 2
Sungrazers 1
Heavy's Slaves 1
The Forsakened Few We Forsakened Few 1
RadioActivia LowSechnaya Sholupen 1

Victim hulls

Hull Events
Nighthawk 7
Bifrost 5
Capsule 5
Sabre 4
Tempest 2
Cenotaph 1
Naglfar Fleet Issue 1
Zirnitra 1
Zarmazd 1
Magus 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.