Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Appearances
4
Visible killmail appearances
Kills
1
25.0% of appearances
Losses
3
75.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-07 13:19:44
29d ago
Top hotspot
IMK-K1
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: IMK-K1 is the strongest visible hotspot with 2 appearances (1 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: New Eden Light Point College (Fraternity.).
Threat profile: Most common visible final-blow threat: C.A.R.E. (B.E.A.R.S.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
IMK-K1 2 1 1 2026-03-07 13:19:44
7KIK-H 2 0 2 2026-03-07 12:49:24

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
New Eden Light Point College Fraternity. 1

Victim hulls

Hull Events
Exequror Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
C.A.R.E. B.E.A.R.S. 1
But Who You Are 1
New Eden Light Point College Fraternity. 1

Final-blow hulls

Hull Events
Augoror Navy Issue 2
Exequror Navy Issue 1