Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Plaasbaas

Appearances
8
Visible killmail appearances
Kills
3
37.5% of appearances
Losses
5
62.5% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-29 20:48:42
7d ago
Top hotspot
HE5T-A
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: HE5T-A is the strongest visible hotspot with 7 appearances (3 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Annoying Curse.
Threat profile: Most common visible final-blow threat: Don't Wake a sleeping bear (TIME CRIT).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
HE5T-A 7 3 4 2026-03-29 20:48:42
HD-JVQ 1 0 1 2026-03-13 18:45:38

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Annoying Curse 3

Victim hulls

Hull Events
Osprey Navy Issue 1
Stabber Fleet Issue 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Don't Wake a sleeping bear TIME CRIT 2
Anti-Nub Incorporated Centipede Caliphate. 1
Rock Recycling 1
AnyDuckStory TERRA REGNUM 1

Final-blow hulls

Hull Events
Stabber Fleet Issue 2
Proteus 1
Thrasher 1
Eagle 1